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Introduction to VR

Honey, I Shrunk the Kids. This module focusses on current technical aspects of virtual reality. In this project we will design a virtual set and explore the world of scale. In virtual reality, anything is possible, and there is a large design spectrum between a totally artificial set and an accurate replication of the real world. The aim is to create an immersive story in which the user experiences and interacts with an alternate version of reality. We start with a real-world scene and introduce and experiment with subtle (or more radical) cracks, quirks and shifts. How does the user’s perception of the virtual world change? How can you provoke emotions and reactions? What is fake, what is real, and what’s in between? We thus will play with parameters such as size and scale, light, texture and color, sound, etc.

Lecturer(s): Max Rheiner and Ralph Wiedemeier